Fallout Boy

The MANIA Experience

Details

DISCOVERY/INSIGHTS: Museum of Ice Cream and Reformation 29 Rooms brought about a new wave of experiential marketing.

PROBLEM DEFINITION: We worked with Fall Out Boy to launch their album in a unique way.

DESIGN SCOPE:The MANIA Experience showcased the pooled efforts of several artists, producers, and brands to create a visceral experience of their latest album “M A N I A”. This was experienced in an immersive installation of 12 activations, set in Fall Out Boy's hometown Chicago.

IMPLEMENTATION AND OUTCOME: This event was highly engaging, interactive, and shareable. An environment that demanded attendees attention and pulled them into the present moment - imagine?! Fall Out Boy announced the MANIA Experience on their social channels and it was fully booked within minutes. Millions of impressions and photos shared made this a huge success.

DISCOVERY/INSIGHTS: Museum of Ice Cream and Reformation 29 Rooms brought about a new wave of experiential marketing.

PROBLEM DEFINITION: We worked with Fall Out Boy to launch their album in a unique way.

DESIGN SCOPE:The MANIA Experience showcased the pooled efforts of several artists, producers, and brands to create a visceral experience of their latest album “M A N I A”. This was experienced in an immersive installation of 12 activations, set in Fall Out Boy's hometown Chicago.

IMPLEMENTATION AND OUTCOME: This event was highly engaging, interactive, and shareable. An environment that demanded attendees attention and pulled them into the present moment - imagine?! Fall Out Boy announced the MANIA Experience on their social channels and it was fully booked within minutes. Millions of impressions and photos shared made this a huge success.

DISCOVERY/INSIGHTS: Museum of Ice Cream and Reformation 29 Rooms brought about a new wave of experiential marketing.

PROBLEM DEFINITION: We worked with Fall Out Boy to launch their album in a unique way.

DESIGN SCOPE:The MANIA Experience showcased the pooled efforts of several artists, producers, and brands to create a visceral experience of their latest album “M A N I A”. This was experienced in an immersive installation of 12 activations, set in Fall Out Boy's hometown Chicago.

IMPLEMENTATION AND OUTCOME: This event was highly engaging, interactive, and shareable. An environment that demanded attendees attention and pulled them into the present moment - imagine?! Fall Out Boy announced the MANIA Experience on their social channels and it was fully booked within minutes. Millions of impressions and photos shared made this a huge success.

Year

2018

Credits

Client

Fall Out Boy and CRUSH Management

Client

Fall Out Boy and CRUSH Management

Client

Fall Out Boy and CRUSH Management

Design

James Anderson
Bethany Graburn
Ashton Stare

Design

James Anderson
Bethany Graburn
Ashton Stare

Design

James Anderson
Bethany Graburn
Ashton Stare

Production

Michael Apostolos
Joe Esquivel
Emily Dahlquist
Four Line Creative
Bethany Graburn
Ashton Stare


Production

Michael Apostolos
Joe Esquivel
Emily Dahlquist
Four Line Creative
Bethany Graburn
Ashton Stare


Production

Michael Apostolos
Joe Esquivel
Emily Dahlquist
Four Line Creative
Bethany Graburn
Ashton Stare